Ради интереса поставил чистый клиент и патч этот сверху
ничего не поменялось,закрывается процесс
вот логи с л2.ини
03:56:39) Log: Log file open, 03/20/17 03:56:39
(03:56:39) Init: Unreal engine initialized
(03:56:39) Log: Bound to WinDrv.dll
(03:56:39) Init: Client initialized
(03:56:39) Log: Bound to D3DDrv.dll
(03:56:39) Init: Direct3D adapters detected:
(03:56:39) Log: aticfx32.dll/ATI Radeon HD 4600 Series
(03:56:39) Init: D3D Driver: MaxTextureBlendStages=8
(03:56:39) Init: D3D Driver: MaxSimultaneousTextures=8
(03:56:39) Init: D3D Driver: MaxActiveLights=8
(03:56:39) Init: D3D Driver: MaxPrimitiveCount=5592405
(03:56:39) Init: D3D Driver: MaxVertexIndex=16777215
(03:56:39) Init: D3D Driver: MaxStreams=16
(03:56:39) Init: D3D Driver: MaxStreamStride=508
(03:56:39) Init: D3D Driver: MaxVertexShaderConst=256
(03:56:39) Init: D3D Driver: VertexShaderVersion=3.0
(03:56:39) Init: D3D Driver: PixelShaderVersion=3.0
(03:56:39) Init: D3D Driver: Supports trilinear
(03:56:39) Init: D3D Driver: Supports BLENDDIFFUSEALPHA
(03:56:39) Init: D3D Driver: Supports LOD biasing
(03:56:39) Init: D3D Driver: Supports Z biasing
(03:56:39) Init: D3D Driver: Supports D3DTOP_ADDSIGNED2X
(03:56:39) Init: D3D Driver: Supports D3DTOP_BUMPENVMAP
(03:56:39) Init: D3D Driver: Supports D3DTOP_BUMPENVMAPLUMINANCE
(03:56:39) Init: D3D Driver: Supports D3DTOP_DOTPRODUCT3
(03:56:39) Init: D3D Driver: Supports D3DTOP_MODULATEALPHA_ADDCOLOR
(03:56:39) Init: D3D Driver: Supports D3DTOP_MODULATECOLOR_ADDALPHA
(03:56:39) Init: D3D Driver: Supports D3DTEXOPCAPS_BLENDDIFFUSEALPHA
(03:56:39) Init: Unreal Engine Direct3D support - internal version: SB3
(03:56:39) Init: D3D Device: szDriver=aticfx32.dll
(03:56:39) Init: D3D Device: szDescription=ATI Radeon HD 4600 Series
(03:56:39) Init: D3D Device: wProduct=8
(03:56:39) Init: D3D Device: wVersion=17
(03:56:39) Init: D3D Device: wSubVersion=10
(03:56:39) Init: D3D Device: wBuild=1129
(03:56:39) Init: D3D Device: dwVendorId=4098
(03:56:39) Init: D3D Device: dwDeviceId=38040
(03:56:39) Init: D3D Device: dwSubSysId=328210251
(03:56:39) Init: D3D Device: dwRevision=0
(03:56:39) Init: D3D Detected: ATI video card
(03:56:39) Init: D3D Detected: ATI video card
(03:56:39) Init: D3D Device: using cubemaps [with mipmaps]
(03:56:39) Log: LoadMap: Entry
(03:56:39) Log: Game class is 'GameInfo'
(03:56:39) Log: Level is Level Entry.myLevel
(03:56:39) Log: Bringing Level Entry.myLevel up for play (0)...
(03:56:39) ScriptLog: InitGame:
(03:56:39) ScriptLog: Base Mutator is Entry.Mutator0
(03:56:39) ScriptLog: GameInfo::InitGame : bEnableStatLogging False
(03:56:39) Log: LoadMap: SkyLevel
(03:56:39) Log: Game class is 'GameInfo'
(03:56:39) Log: Level is Level SkyLevel.myLevel
(03:56:39) Log: *** WARNING - PATHS MAY NOT BE VALID ***
(03:56:39) Log: Bringing Level SkyLevel.myLevel up for play (0)...
(03:56:39) ScriptLog: InitGame:
(03:56:39) ScriptLog: Base Mutator is SkyLevel.Mutator1
(03:56:39) ScriptLog: GameInfo::InitGame : bEnableStatLogging False
(03:56:39) Log: LoadMap: Entry?Name=Player?;Class=WarClassLight.WarCOGSoldier?Class=LineageWarrior.MFighter?team=255?skin=SoldierSkins.blkt?Face=SoldierSkins.Othello
(03:56:39) Log: Bound to NWindow.dll
(03:56:39) Log: DEBUG : Begin GameData Load!!!
(03:56:39) Error: Failed to Load [WarningNotice-e.dat] !!!