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- 5 Авг 2015
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Как объеденить скрипт анти хейта, холд таргета в один?)
ну и чтоб они работали
ну и чтоб они работали
procedure antiHate;
var
i, iHater, iTargetBeforeHate: integer;
Hater: TL2Live;
TargetBeforeHate: TL2Live;
temp: tl2effect;
begin
while Engine.Status = lsOnline do
begin
for i:=0 to Charlist.Count-1 do
begin
if ((Charlist.Items(i).Target = User) and (Charlist.Items(i).Cast.EndTime > 0) and
((Charlist.Items(i).Cast.ID = 28) or (Charlist.Items(i).Cast.ID = 979))) then
begin
TargetBeforeHate:= User.Target;
Engine.SetTarget(Charlist.Items(i));
Hater:= Charlist.Items(i);
iTargetBeforeHate:= 1;
iHater := 1;
Delay(Charlist.Items(i).Cast.EndTime + 50);
end;
if ((Charlist.Items(i).Cast.EndTime > 0) and (Charlist.Items(i).Attackable)and (Charlist.Items(i).Cast.ID = 18) and
(User.DistTo(Charlist.Items(i)) < 400)) then
begin
TargetBeforeHate:= User.Target;
Engine.SetTarget(Charlist.Items(i));
Hater:= Charlist.Items(i);
iTargetBeforeHate:= 1;
iHater := 1;
Delay(Charlist.Items(i).Cast.EndTime + 50);
end;
if ((iTargetBeforeHate > 0) and (User.Buffs.ByID(28, temp) or User.Buffs.ByID(979, temp) or User.Buffs.ByID(18, temp))
and (User.Target = Hater)) then
begin
Engine.SetTarget(TargetBeforeHate);
iTargetBeforeHate:= 0;
iHater := 0;
end;
end;
delay(200);
end;
end;
begin
script.newThread(@antiHate);
delay(-1);
end.
var
i, iHater, iTargetBeforeHate: integer;
Hater: TL2Live;
TargetBeforeHate: TL2Live;
temp: tl2effect;
begin
while Engine.Status = lsOnline do
begin
for i:=0 to Charlist.Count-1 do
begin
if ((Charlist.Items(i).Target = User) and (Charlist.Items(i).Cast.EndTime > 0) and
((Charlist.Items(i).Cast.ID = 28) or (Charlist.Items(i).Cast.ID = 979))) then
begin
TargetBeforeHate:= User.Target;
Engine.SetTarget(Charlist.Items(i));
Hater:= Charlist.Items(i);
iTargetBeforeHate:= 1;
iHater := 1;
Delay(Charlist.Items(i).Cast.EndTime + 50);
end;
if ((Charlist.Items(i).Cast.EndTime > 0) and (Charlist.Items(i).Attackable)and (Charlist.Items(i).Cast.ID = 18) and
(User.DistTo(Charlist.Items(i)) < 400)) then
begin
TargetBeforeHate:= User.Target;
Engine.SetTarget(Charlist.Items(i));
Hater:= Charlist.Items(i);
iTargetBeforeHate:= 1;
iHater := 1;
Delay(Charlist.Items(i).Cast.EndTime + 50);
end;
if ((iTargetBeforeHate > 0) and (User.Buffs.ByID(28, temp) or User.Buffs.ByID(979, temp) or User.Buffs.ByID(18, temp))
and (User.Target = Hater)) then
begin
Engine.SetTarget(TargetBeforeHate);
iTargetBeforeHate:= 0;
iHater := 0;
end;
end;
delay(200);
end;
end;
begin
script.newThread(@antiHate);
delay(-1);
end.
uses
SysUtils, Classes;
var
currentTarget: TL2Live;
previousTarget: TL2Live;
res: int64;
timer: tdatetime;
iHater, iTargetBeforeHate: integer;
Hater: TL2Live;
TargetBeforeHate: TL2Live;
const
Date1900 {: LongInt} = $0001AC05; {Julian day count for 01/01/1900 -- TDateTime Start Date}
Date1970 {: LongInt} = $00020FE4; {Julian day count for 01/01/1970 -- Unix Start Date}
Unix0Date: TDateTime = 25568; {Date1970 - Date1900}
SecondsInDay = 86400; {Number of seconds in a day}
SecondsInHour = 3600; {Number of seconds in an hour}
SecondsInMinute = 60; {Number of seconds in a minute}
HoursInDay = 24; {Number of hours in a day}
MinutesInHour = 60; {Number of minutes in an hour}
MinutesInDay = 1440; {Number of minutes in a day}
function AbDateTimeToUnixTime(DateTime : TDateTime) : LongInt;
{ convert Delphi TDateTime to unix date }
var
Hrs, Mins, Secs, MSecs : Word;
Dt, Tm : TDateTime;
begin
Dt := Trunc(DateTime);
Tm := DateTime - Dt;
if Dt < Unix0Date then
Result := 0
else
Result := Trunc(Dt - Unix0Date) * SecondsInDay;
DecodeTime(Tm, Hrs, Mins, Secs, MSecs);
Result := Result + (Hrs * SecondsInHour) + (Mins * SecondsInMinute) + Secs;
end;
procedure targetSaver;
var
Action : TL2Action;
Prm1, Prm2: pointer;
begin
while Engine.Status = lsOnline do
begin
Action := engine.WaitAction([latarget], Prm1, Prm2);
if Action = latarget then
begin
if (User.Target <> currentTarget) then
begin
previousTarget := currentTarget;
currentTarget := User.Target;
end;
end;
delay(30);
end;
end;
procedure holdTarget;
var
prm1, prm2: pointer;
Action : TL2Action;
escBtn : boolean;
begin
while Engine.Status = lsOnline do
begin
Action := Engine.WaitAction([laUnTarget, laKey], prm1, prm2);
if Action = laUnTarget then
begin
if not (User.Target = currentTarget) and not escBtn then
begin
delay(100);
Engine.SetTarget(currentTarget);
end;
delay(100);
escBtn := false;
end;
if Action = laKey then
begin
escBtn := (Integer(prm1) = $1B);
end;
delay(30);
end;
end;
procedure antiHate;
var
i: integer;
begin
while Engine.Status = lsOnline do
begin
for i:=0 to Charlist.Count-1 do
begin
if ((Charlist.Items(i).Target = User) and (Charlist.Items(i).Cast.EndTime > 0) and
((Charlist.Items(i).Cast.ID = 28) or (Charlist.Items(i).Cast.ID = 979))) then
begin
TargetBeforeHate:= User.Target;
Engine.SetTarget(Charlist.Items(i));
Hater:= Charlist.Items(i);
iTargetBeforeHate:= 1;
iHater := 1;
Delay(Charlist.Items(i).Cast.EndTime + 50);
end;
if ((Charlist.Items(i).Cast.EndTime > 0) and (Charlist.Items(i).Attackable)and (Charlist.Items(i).Cast.ID = 18) and
(User.DistTo(Charlist.Items(i)) < 400)) then
begin
TargetBeforeHate:= User.Target;
Engine.SetTarget(Charlist.Items(i));
Hater:= Charlist.Items(i);
iTargetBeforeHate:= 1;
iHater := 1;
Delay(Charlist.Items(i).Cast.EndTime + 50);
end;
end;
delay(200);
end;
end;
procedure antiHateBackTarget;
var
temp: TL2Buff;
begin
while Engine.Status = lsOnline do
begin
if ((iTargetBeforeHate > 0)
and not (User.Buffs.ByID(28, temp) and not User.Buffs.ByID(979, temp) and not User.Buffs.ByID(18, temp))
and (User.Target = Hater)) then
begin
Engine.SetTarget(TargetBeforeHate);
iTargetBeforeHate:= 0;
iHater := 0;
end;
delay(50);
end;
end;
begin
script.newThread(@holdTarget);
script.newThread(@targetSaver);
script.newThread(@antiHate);
end.
SysUtils, Classes;
var
currentTarget: TL2Live;
previousTarget: TL2Live;
res: int64;
timer: tdatetime;
iHater, iTargetBeforeHate: integer;
Hater: TL2Live;
TargetBeforeHate: TL2Live;
const
Date1900 {: LongInt} = $0001AC05; {Julian day count for 01/01/1900 -- TDateTime Start Date}
Date1970 {: LongInt} = $00020FE4; {Julian day count for 01/01/1970 -- Unix Start Date}
Unix0Date: TDateTime = 25568; {Date1970 - Date1900}
SecondsInDay = 86400; {Number of seconds in a day}
SecondsInHour = 3600; {Number of seconds in an hour}
SecondsInMinute = 60; {Number of seconds in a minute}
HoursInDay = 24; {Number of hours in a day}
MinutesInHour = 60; {Number of minutes in an hour}
MinutesInDay = 1440; {Number of minutes in a day}
function AbDateTimeToUnixTime(DateTime : TDateTime) : LongInt;
{ convert Delphi TDateTime to unix date }
var
Hrs, Mins, Secs, MSecs : Word;
Dt, Tm : TDateTime;
begin
Dt := Trunc(DateTime);
Tm := DateTime - Dt;
if Dt < Unix0Date then
Result := 0
else
Result := Trunc(Dt - Unix0Date) * SecondsInDay;
DecodeTime(Tm, Hrs, Mins, Secs, MSecs);
Result := Result + (Hrs * SecondsInHour) + (Mins * SecondsInMinute) + Secs;
end;
procedure targetSaver;
var
Action : TL2Action;
Prm1, Prm2: pointer;
begin
while Engine.Status = lsOnline do
begin
Action := engine.WaitAction([latarget], Prm1, Prm2);
if Action = latarget then
begin
if (User.Target <> currentTarget) then
begin
previousTarget := currentTarget;
currentTarget := User.Target;
end;
end;
delay(30);
end;
end;
procedure holdTarget;
var
prm1, prm2: pointer;
Action : TL2Action;
escBtn : boolean;
begin
while Engine.Status = lsOnline do
begin
Action := Engine.WaitAction([laUnTarget, laKey], prm1, prm2);
if Action = laUnTarget then
begin
if not (User.Target = currentTarget) and not escBtn then
begin
delay(100);
Engine.SetTarget(currentTarget);
end;
delay(100);
escBtn := false;
end;
if Action = laKey then
begin
escBtn := (Integer(prm1) = $1B);
end;
delay(30);
end;
end;
procedure antiHate;
var
i: integer;
begin
while Engine.Status = lsOnline do
begin
for i:=0 to Charlist.Count-1 do
begin
if ((Charlist.Items(i).Target = User) and (Charlist.Items(i).Cast.EndTime > 0) and
((Charlist.Items(i).Cast.ID = 28) or (Charlist.Items(i).Cast.ID = 979))) then
begin
TargetBeforeHate:= User.Target;
Engine.SetTarget(Charlist.Items(i));
Hater:= Charlist.Items(i);
iTargetBeforeHate:= 1;
iHater := 1;
Delay(Charlist.Items(i).Cast.EndTime + 50);
end;
if ((Charlist.Items(i).Cast.EndTime > 0) and (Charlist.Items(i).Attackable)and (Charlist.Items(i).Cast.ID = 18) and
(User.DistTo(Charlist.Items(i)) < 400)) then
begin
TargetBeforeHate:= User.Target;
Engine.SetTarget(Charlist.Items(i));
Hater:= Charlist.Items(i);
iTargetBeforeHate:= 1;
iHater := 1;
Delay(Charlist.Items(i).Cast.EndTime + 50);
end;
end;
delay(200);
end;
end;
procedure antiHateBackTarget;
var
temp: TL2Buff;
begin
while Engine.Status = lsOnline do
begin
if ((iTargetBeforeHate > 0)
and not (User.Buffs.ByID(28, temp) and not User.Buffs.ByID(979, temp) and not User.Buffs.ByID(18, temp))
and (User.Target = Hater)) then
begin
Engine.SetTarget(TargetBeforeHate);
iTargetBeforeHate:= 0;
iHater := 0;
end;
delay(50);
end;
end;
begin
script.newThread(@holdTarget);
script.newThread(@targetSaver);
script.newThread(@antiHate);
end.